Tuesday, May 1, 2012

Rended Press publishes D20 Table of Weird Drafts PDF



Matt does a great job once again.
Be sure to check out the label section.

Player Reference Sheet

Current house rules for the home campaign. I printed some up on cardstock as a quick go-to for players. Pursuit & evasion rules snipped from Hack & Slash. Gem info nicked from Old Guy Gaming.


Room Search Procedures


This is how I'm doing it tonight -- a spin on 3rd Edition's search rules.

Party has one chance per turn (10 minutes) to locate secret door or find hidden object.

Search Difficulty (SD) represents how well the object of the search is hidden:
  • SD20: Object is easily located
  • SD25: Object is somewhat difficult to find
  • SD30: Object is expertly concealed
  • SD40: Object is practically or literally invisible
DM rolls a d24 and adds...
1) Level of most experienced party member involved in search.
2) INT adjustments of all party members involved in search.

Result must equal or exceed Search Difficulty.

Thursday, April 26, 2012

Pursuit & Evasion: How do you handle it?


 
A riff on some rules of pursuit and evasion as described by Courtney @ Hack & Slash:
All of this leads to the final factor, which is Pursuit.
Thankfully, because this was actually used in play, encountering something faster then you isn't instant death. You have an 80% chance to evade something chasing you.
-20% if they are faster
-50% if you're on a plain, desert, or open water
-30% during daylight.
This is such a universal aspect of D&D and all its offspring, and yet I've never seen it handled exactly the same way twice. How do you guys and gals adjudicate pursuits? Looking at Mr Campbell's list of adjustments, I think I might include advantages like flight (stirges, ghosts, night-gaunts, etc) and familiarity with the terrain.

Sunday, April 15, 2012

Article on the talking mongoose "Gef" at Fortean Times

Christopher Josiffe's article is well-researched and worth checking out. I first encountered old Gef in Colin Wilson's Poltergeist!: A Study in Destructive Haunting (1981). While Josiffe does nothing to cure Wilson's account's open-endedness, it manages to cast further doubt on the true nature of what went on with the Irvings at Doarlish Cashen.

Voirrey Irving
Doarlish Cashen (Isle of Man) in the 1930s

Thursday, April 5, 2012

Original D&D Character Record Sheet

I couldn't find a nice high-res version of this particular design, so I made a facsimile. Enjoy!


Print on 9x11, then turn paper over and print again. Makes two 5-ish by 8-ish sheets.